Codename: SOUP

A VR interactive film project inspired by ULTRAMAN, the soup culture of Guangdong Province, China was added into the adaptation project. Using Tokusatsu techniques, the narrative blends action and tradition, exploring the hero's journey through interactive experiences set in vibrant urban landscapes, ultimately highlighting themes of family and hope.

This project has been authorized by Tsuburaya Productions and will be implemented in Shanghai, Shenzhen, Chengdu and other cities in China in May 2025.

INSPIRATION

For the creation of Codename: Soup, I envision a project that combines the nostalgic, practical effects of Tokusatsu series Ultraman with the immersive potential of VR technology.

Tokusatsu and Ultraman: Tokusatsu, known for its use of practical effects and miniatures, brings a tangible sense of realism and charm. The Ultraman series has long utilized these methods to tell hero stories with themes of bravery, humanity, and unity. The idea is to use VR to capture the essence of Tokusatsu’s "hero in action" style but place viewers in a position where they feel both engaged and reflective, observing the nuances of character struggles and growth through interactive storytelling.

VR Integration: In VR, this short film would use "large-space immersion," popular in China, allowing players to freely move through a city environment modeled after Shenzhen or Shanghai. This would give the VR scenes authenticity and emotional resonance, mirroring Tokusatsu’s real-world aesthetic. The setup lets viewers see Ultraman not just as a distant hero but as a relatable figure with ties to daily life and urban landscapes.

Characters Design